SLGPUImageMovie Class Reference
| Inherits from | SLGPUImageOutput : NSObject |
|---|---|
| Declared in | SLGPUImageMovie.h |
runBenchmark
This enables the benchmarking mode, which logs out instantaneous and average frame times to the console
@property (readwrite, nonatomic) BOOL runBenchmarkDeclared In
SLGPUImageMovie.h
playAtActualSpeed
This determines whether to play back a movie as fast as the frames can be processed, or if the original speed of the movie should be respected. Defaults to NO.
@property (readwrite, nonatomic) BOOL playAtActualSpeedDeclared In
SLGPUImageMovie.h
shouldRepeat
This determines whether the video should repeat (loop) at the end and restart from the beginning. Defaults to NO.
@property (readwrite, nonatomic) BOOL shouldRepeatDeclared In
SLGPUImageMovie.h
progress
This specifies the progress of the process on a scale from 0 to 1.0. A value of 0 means the process has not yet begun, A value of 1.0 means the conversaion is complete. This property is not key-value observable.
@property (readonly, nonatomic) float progressDeclared In
SLGPUImageMovie.h
delegate
This is used to send the delete Movie did complete playing alert
@property (readwrite, nonatomic, assign) id<LSQGPUImageMovieDelegate> delegateDeclared In
SLGPUImageMovie.h