SLGPUImageMovie Class Reference

Inherits from SLGPUImageOutput : NSObject
Declared in SLGPUImageMovie.h

Overview

Source object for filtering movies

  runBenchmark

This enables the benchmarking mode, which logs out instantaneous and average frame times to the console

@property (readwrite, nonatomic) BOOL runBenchmark

Declared In

SLGPUImageMovie.h

  playAtActualSpeed

This determines whether to play back a movie as fast as the frames can be processed, or if the original speed of the movie should be respected. Defaults to NO.

@property (readwrite, nonatomic) BOOL playAtActualSpeed

Declared In

SLGPUImageMovie.h

  shouldRepeat

This determines whether the video should repeat (loop) at the end and restart from the beginning. Defaults to NO.

@property (readwrite, nonatomic) BOOL shouldRepeat

Declared In

SLGPUImageMovie.h

  progress

This specifies the progress of the process on a scale from 0 to 1.0. A value of 0 means the process has not yet begun, A value of 1.0 means the conversaion is complete. This property is not key-value observable.

@property (readonly, nonatomic) float progress

Declared In

SLGPUImageMovie.h

  delegate

This is used to send the delete Movie did complete playing alert

@property (readwrite, nonatomic, assign) id<LSQGPUImageMovieDelegate> delegate

Declared In

SLGPUImageMovie.h