SLGPUImageVideoCamera Class Reference
Inherits from | SLGPUImageOutput : NSObject |
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Conforms to | AVCaptureAudioDataOutputSampleBufferDelegate AVCaptureVideoDataOutputSampleBufferDelegate |
Declared in | SLGPUImageVideoCamera.h |
Other Methods
isRunning
Whether or not the underlying AVCaptureSession is running
@property (readonly, nonatomic) BOOL isRunning
Declared In
SLGPUImageVideoCamera.h
captureSession
The AVCaptureSession used to capture from the camera
@property (readonly, retain, nonatomic) AVCaptureSession *captureSession
Declared In
SLGPUImageVideoCamera.h
captureSessionPreset
This enables the capture session preset to be changed on the fly
@property (readwrite, nonatomic, copy) NSString *captureSessionPreset
Declared In
SLGPUImageVideoCamera.h
frameRate
Setting this to 0 or below will set the frame rate back to the default setting for a particular preset.
@property (readwrite) int32_t frameRate
Declared In
SLGPUImageVideoCamera.h
frontFacingCameraPresent
Easy way to tell which cameras are present on device
@property (readonly, getter=isFrontFacingCameraPresent) BOOL frontFacingCameraPresent
Declared In
SLGPUImageVideoCamera.h
runBenchmark
This enables the benchmarking mode, which logs out instantaneous and average frame times to the console
@property (readwrite, nonatomic) BOOL runBenchmark
Declared In
SLGPUImageVideoCamera.h
inputCamera
Use this property to manage camera settings. Focus point, exposure point, etc.
@property (readonly) AVCaptureDevice *inputCamera
Declared In
SLGPUImageVideoCamera.h
outputImageOrientation
This determines the rotation applied to the output image, based on the source material
@property (readwrite, nonatomic) UIInterfaceOrientation outputImageOrientation
Declared In
SLGPUImageVideoCamera.h
horizontallyMirrorRearFacingCamera
These properties determine whether or not the two camera orientations should be mirrored. By default, both are NO.
@property (readwrite, nonatomic) BOOL horizontallyMirrorFrontFacingCamera , horizontallyMirrorRearFacingCamera
Declared In
SLGPUImageVideoCamera.h
Initialization and teardown
– initWithSessionPreset:cameraPosition:
Begin a capture session
- (id)initWithSessionPreset:(NSString *)sessionPreset cameraPosition:(AVCaptureDevicePosition)cameraPosition
Parameters
sessionPreset |
Session preset to use |
---|---|
cameraPosition |
Camera to capture from |
Discussion
See AVCaptureSession for acceptable values
Declared In
SLGPUImageVideoCamera.h
– addAudioInputsAndOutputs
Add audio capture to the session. Adding inputs and outputs freezes the capture session momentarily, so you can use this method to add the audio inputs and outputs early, if you’re going to set the audioEncodingTarget later. Returns YES is the audio inputs and outputs were added, or NO if they had already been added.
- (BOOL)addAudioInputsAndOutputs
Declared In
SLGPUImageVideoCamera.h
– removeAudioInputsAndOutputs
Remove the audio capture inputs and outputs from this session. Returns YES if the audio inputs and outputs were removed, or NO is they hadn’t already been added.
- (BOOL)removeAudioInputsAndOutputs
Declared In
SLGPUImageVideoCamera.h
– removeInputsAndOutputs
Tear down the capture session
- (void)removeInputsAndOutputs
Declared In
SLGPUImageVideoCamera.h
Manage the camera video stream
– startCameraCapture
Start camera capturing
- (void)startCameraCapture
Declared In
SLGPUImageVideoCamera.h
– stopCameraCapture
Stop camera capturing
- (void)stopCameraCapture
Declared In
SLGPUImageVideoCamera.h
– pauseCameraCapture
Pause camera capturing
- (void)pauseCameraCapture
Declared In
SLGPUImageVideoCamera.h
– resumeCameraCapture
Resume camera capturing
- (void)resumeCameraCapture
Declared In
SLGPUImageVideoCamera.h
– processVideoSampleBuffer:
Process a video sample
- (void)processVideoSampleBuffer:(CMSampleBufferRef)sampleBuffer
Parameters
sampleBuffer |
Buffer to process |
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Declared In
SLGPUImageVideoCamera.h
– processAudioSampleBuffer:
Process an audio sample
- (void)processAudioSampleBuffer:(CMSampleBufferRef)sampleBuffer
Parameters
sampleBuffer |
Buffer to process |
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Declared In
SLGPUImageVideoCamera.h
– cameraPosition
Get the position (front, rear) of the source camera
- (AVCaptureDevicePosition)cameraPosition
Declared In
SLGPUImageVideoCamera.h
– videoCaptureConnection
Get the AVCaptureConnection of the source camera
- (AVCaptureConnection *)videoCaptureConnection
Declared In
SLGPUImageVideoCamera.h
– rotateCamera
This flips between the front and rear cameras
- (void)rotateCamera
Declared In
SLGPUImageVideoCamera.h
Benchmarking
– averageFrameDurationDuringCapture
When benchmarking is enabled, this will keep a running average of the time from uploading, processing, and final recording or display
- (CGFloat)averageFrameDurationDuringCapture
Declared In
SLGPUImageVideoCamera.h